AI Insights · Timothy · July 2022
Top 5 Android Adventure Games in Ireland Q2 2022
Discover the performance trends of the top 5 adventure games on the Android platform in Ireland during Q2 2022, based on Sensor Tower data.
In Q2 2022, the top 5 adventure games on the Android platform in Ireland showed varied performance in terms of weekly downloads, revenue, and active users. Here’s an overview of their trends based on Sensor Tower data.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, starting the quarter around $5.3K and peaking at approximately $6.8K by the end of May. Weekly downloads remained relatively stable, hovering between 250 and 400, while weekly active users showed minor fluctuations, maintaining around 5.3K users throughout the quarter.
Dislyte by FARLIGHT saw a significant spike in weekly revenue, starting from negligible figures and reaching over $4K by late May. The game initially saw a surge in weekly downloads, peaking at nearly 3K in early May, before gradually declining to around 150 by the end of June. Weekly active users followed a similar trend, starting with a high of 1.5K in early May and stabilizing around 580 by the end of the quarter.
Fire Emblem Heroes from Nintendo Co., Ltd. had a relatively steady performance in terms of weekly revenue, ranging from $737 to $1.4K, with a notable dip to $548 in the final week of June. Weekly downloads were minimal, peaking at 18 in mid-June. The game maintained a consistent number of active users, averaging around 780 to 850 throughout the quarter.
Summoners War by Com2uS exhibited variable weekly revenue, starting at $1K and reaching up to $1.9K by late April, before seeing fluctuations and ending June at $1.6K. Weekly downloads were relatively low, with a peak of 120 in early May. Active users saw a decline from around 660 in late March to approximately 550 by the end of June.
The Seven Deadly Sins by Netmarble showed a steady increase in weekly revenue, starting at $331 and peaking at $2K in early June, before decreasing to $874 by the end of June. Weekly downloads remained low, fluctuating between 17 and 44. The game’s active users were relatively stable, averaging around 600, with a drop to 482 in the final week of June.
For more detailed insights and trends, visit Sensor Tower’s website.